Holy Shoot
A fast paced rogue-lite FPS, dive into hell and kick off bunch of demons of Seven Deadly Sins.
Hey, you've just landed in the portfolio of Ziya Göktürk Vatansever. A game programmer, husband, and hard worker to keep both in balance.
Currently I'm employed at Inventuna Games as Game Director/Game Programmer, making a rogue-lite FPS named "Holy Shoot". Also recently released a mobile autobattle-card game "Heroes Chained" and crypto idle game "Fortunes of Ventuna". Back in 2022, I was working at UES, making educational games for various platforms. Previously I was freelancer at Celestial Studio and made "Check Please! Restaurant Simulator" and several mobile games. I've went to Manisa Celal Bayar University, Software Engineering back in 2014 but haven't completed. Even though I am still a student, I have not been actively attending school since the 3rd grade. I specialize in gameplay programming but enjoy tackling any problem placed in front of me.
I’d love to chat about job opportunities, past projects or anything else you'd like to bring up.
A fast paced rogue-lite FPS, dive into hell and kick off bunch of demons of Seven Deadly Sins.
An autobattle-card combination mobile game set in middle earth variation named Ventuna.
An autobattle-card combination game where you can explore the lands with your caravan, collect resources and defeat enemies.
You can download my Resume. Feel free to contact me if you have any questions.
You can easily reach me through email or social media.